操作方法
新建一个控制台应用程序
将以下语句复制到主文件中 #include "stdafx.h" #include <iostream> #include<gl/glut.h> using namespace std; void renderScene(void) { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); glBegin(GL_TRIANGLES); glVertex3f(-0.5, -0.5, 0.0); glVertex3f(0.5, 0.0, 0.0); glVertex3f(0.0, 0.5, 0.0); glEnd(); glutSwapBuffers(); } int _tmain(int argc, _TCHAR* argv[]) { glutInit(&argc, (char**)argv); glutInitDisplayMode(GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGBA); glutInitWindowPosition(100, 100); glutInitWindowSize(320, 320); glutCreateWindow("Hello OpenGL"); glutDisplayFunc(renderScene); glutMainLoop();//enters the GLUT event processing loop. system("pause"); return 0; }
编译运行即可通过